Hue is a wonderful platform-puzzle game that revolves around colour. The eponymous protagonist's mother has shattered the colour spectrum and plunged the world into monochrome. It is your job to leave the safety of your village and find the colours you have the power to harness and manipulate.

Hue is very much a game of two halves. The first half sees you exploring sets of levels in caves that look tremendously similar in scenery whilst you collect the missing colours. Starting out with a light-blue you collect one at the end of each set of stages. Once you begin collecting these colours you are able to switch the background to that tone; making anything in that area (boxes, platforms, lasers etc) that are the same colour disappear. This the main backdrop to the puzzles you'll encounter as you play through Hue. Of course, as you collect more colours the puzzles become more complex. However, up to the point where I collected the final colour I found the game to be staggeringly easy and was concerned the game would end once I filled in the ring.

Thankfully, I was wrong. Once you collect the full range of colours the game flexes its muscles and presents you with many wonderfully difficult puzzle rooms. Not only are these rooms challenging and rewarding to solve, they are presented beautifully too. I was concerned that I would finish the game without being presented with a real challenge something that would have left me very disappointed but the second half was a real joy to play through.

These latter puzzles make you stop and consider the contents of each room before attempting a solution. Some I was able to solve relatively easily still but others were real head-scratchers, especially in the final section. Some I would quit (the game saves at each new room) and returned later and was able to see the solution with fresh eyes.

The game has a great piano-scored soundtrack which couples with the voice work very well. Occasionally your journey is accompanied by the narration of Hue's mother. The only problem with that is the areas in which this occurs are essentially long corridors (I assume to allow the player the opportunity to concentrate on what was being said) but on retracing your steps to find the secret objects these sections are tedious to run through.

It takes about two hours before Hue really sets its stride but the two hours after that are a wonderful example of challenging puzzles with a beautiful presentation. I wish the game's balance was a little better and I almost got bored before reaching this turning point. I would heartily recommend Hue but with this advice: the game really begins once you collect all the colours.

Hue was reviewed on PC and bought from Humble